Returning with a sequel to Crashing Heaven, Al Robertson takes us deeper into his post-Earth ‘world’ with Waking Hell. Exploring the city of Station through the perspective of Leila, years after the events of Crashing Heaven, notions of digital past-life humanity, organic AI civillization and the importance of memory create a fascinating backdrop to the main plot.
Dieter, Leila’s brother, is both a talented programmer and a historical buff. But, he’s just been killed and, in the process, has somehow signed a deal that makes his sister extremely rich. However, Leila is a ‘fetch’; a digital personality made real via the virtual weave that pervades Station. Instantly the deal seems dodgy and Leila quickly discovers that Dieter has signed over his life – real, virtual and everything inbetween. If the money was worrying enough, losing his ability to return as a fetch is totally perplexing.
Setting out to find the truth, Leila finds both powerful allies and deadly enemies in abundance. The truth she uncovers is, indeed, truly frightening. Yet, through all of this, including some exceptionally cool examination of Station, it is the idea of memory that is so important. Memory both as personality and as signifier for the future self. When weapons can attack that data, rewrite the mind, memory becomes a vital commodity.
Waking Hell has its explosive moments but it is a considered and considerate observation into this idea of the mind. Leila as both a fetch and investigator is constantly caught up in memories and trying to untangle the past from the faked. Al Robertson delivers on worldbuilding once again, letting us go further and deeper into Station, the Totality, the Pantheon and its history. The complex weave of organic AI, virtual entities and post-human civillization is brilliant and this is another great story set in its cyberpunk-esque world.
Published by Gollancz